
But the upgrades are linear and focused specifically on one thing each. Upgrades come relatively slowly, with points issued one at a time between battles as your fleet level up. This means you're spending a considerable amount of time watching your ships do nothing but auto-fire while circling enemies, waiting for the next Lightning Strike or Reload cooldown to become available. For an RTS-style game where you only control a handful of units, there are surprisingly few abilities to use, especially at first, and all with relatively long cooldown times.

The game looks awesome and gameplay videos looked like fun. I read the other reviews complaining about small fleet size, and even that didn't dissuade me. Armada promised those epic space battles, in an RTS format. I've never played any of the Warhammer tabletop games, but I do like some of the grittier art that the franchise produces, and I love me some epic space battles between huge capital ships. I really want to like Battlefleet Gothic: Armada.


"I really want to like Battlefleet Gothic: Armada."
