
Seen on champions like Deekin and Melf, this mechanic decreases the amount of time it takes for enemies to become vulnerable to damage. I don’t have perfect speed gear to test some champions, but I will present data where I have it. Havilar is decent for Mad Wizard specifically. Deekin with his new feat is extremely good. Sentry is a marginal speed gain both below and above your click wall. TL DR: Briv is ridiculously good with investment.

If not, please consult the wiki ( ) when you are unfamiliar with a champion I mention. I assume you are at least somewhat familiar with the speed champions that exist in the game. I will include some additional information beyond your speed wall, but as you will see many of the principals/rankings discussed only apply when you are insta-killing enemies. This guide is primarily aimed at speed below your click damage wall (defined as where you can still instantly kill enemies with click damage), particularly for gem farming. Which speed champions should I invest in? How much speed do these mechanics provide? What are the speed mechanics in the game? Today, we will be exploring several questions including: If you want to go fast and understand speed in Idle Champions, welcome to my guide. All other trademarks are the property of their respective owners.įloursifter's Guide to Speed in Idle Champions The characters Arkhan and Chango are trademarks of 3:59, Inc. and other countries, and are used with permission. Dungeons & Dragons, D&D, Idle Champions of the Forgotten Realm, Forgotten Realms, Wizards of the Coast, and their respective logos are trademarks of Wizards of the Coast LLC in the U.S.A.


